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Shawn Burdon
Shawn Burdon
3D Artist
Burnaby, Canada

Skills

2D Animation3D Animation3D ModelingCharacter AnimationLow-poly ModelingRenderingRiggingUI DesignGame DesignGame Development

Software proficiency

Maya
Maya
Unity
Unity
Photoshop
Photoshop
Premiere
Premiere
After Effects
After Effects

Productions

    • Video Game
      Trials of Ascension: Exile
    • Year
      2018
    • Role
      3D Animator
    • Company
      Forged Chaos
    • Mobile Game
      Tappy Time
    • Year
      2014
    • Role
      2D Artist
    • Company
      Apsyon Inc
    • Mobile Game
      Apocalypse Pluto
    • Year
      2013
    • Role
      3D Artist
    • Company
      Apsyon Inc

Experience

  • 3D Designer at Sortium
    December 2021 - December 2022

    Sortium is an AI platform developer based in Miami.

    • Provided consultation on asset management, game development, and optimization for the Life-Sim RPG game Cosmogene

  • 3D Artist at The Topps Company
    August 2019 - February 2021

    The Topps Company is a trading card company based in New York.

    • Produced 35+ digital 3D motion cards for the mobile card game Star Wars: Card Trader

  • 3D Animator at Forged Chaos
    October 2017 - June 2019

    Forged Chaos was a video game developer based in Seattle.

    • Created over 80 unique animations for one of the main playable characters for the Survival RPG game Trials of Ascension: Exile

    • Reviewed 4,000+ art assets for quality and consistency; made optimizations that improved game performance by 30%

  • Game Artist at Apsyon Inc.
    July 2011 - October 2017

    Apsyon Inc. was a video game developer based in New York.

    • Collaborated cross-functionally with various creative teams, software developers, and publishers to successfully launch mobile game apps

    • Led production on the company's first original game title, which generated 10K+ downloads during its release cycle

  • 3D Animator at Vivid Digital Studios Limited
    January 2010 - March 2011

    Vivid Digital Studios Limited was a video game developer based in Letchworth.

    • Led animation development for three of the main playable characters for the Action RPG game Arafell

    • Streamlined process for transferring game assets between various software packages, eliminating compatibility issues and errors